Fetish fashion assorted goodness resumes tomorrow!
First, I can’t praise the team enough. Working under incredible pressure, they were uniformly gracious and helpful, and pulled a stunning rabbit out of a tiny, last-minute hat. (metaphors were mangled for this post, sorry!)
Using my press priviledges, I went in this morning at 7 my local time, and visited one of the sims. I wanted to have an idea of the time it might take to visit the whole thing - I always want to see everything; it’s incurable, I’m told.
Well, I was able to see 18 exhibits, half a sim, in an hour, at breakneck pace with nobody else on the sim. It’s not hard to extrapolate from there : short of spending several hours a day (every day until the end) visiting SL9B, you won’t see it all. I know, aaaaaauuugh!
I’m reminded of the Barnum and Bailey famous Three-Ring Circus : with so much going on at the same time, you may not see it all but you walk away with a sense of wonder; I think that’s what will happen to us here.
There are gifts, greeters, a hunt, dragons, tinies, tons of good live music.. if you’re not keeping an eye on the official blog already, here’s the address, and the best tip post I’ve ever read for reducing lag :
http://sl9b.wordpress.com/2012/06/18/lag-at-sl9b-how-to-deal-with-it/
Get the SL9B Community HUD to teleport around the sims easily. The Hub is the center pointing to other SL9B events around Second Life, an admirable outreach gesture that shows true community spirit, in my opinion.
The awesome sponsors who pitched in and offered the sims for the event deserve our thanks and admiration, and they’re listed here (except for the anonymous donor who loaned six sims - you know who you are, thank you!)
The keynote speech, read amid not-unexpected first-day chaos by the unflappable Saffia Widdershins, is copied here.
The Riverdance performance by 20 tinies and Saffia after the speech, sadly, isn’t ;)
Hello everyone – and welcome to SL9B!
Welcome to over three hundred exhibits created by the denizens of Second Life and spread across twenty sims. Welcome to a week of music and performance by the finest in Second Life.
Welcome to a week of beauty, a week of interactivity, a week of games, a week of music and dance ... welcome, in fact, to a week of everything that a birthday party should be.
There’s presents – yes, it’s just like those parties you had when you were very young – at least you do in the UK – when you leave with a swag bag of goodies.
There’s cake. There’s beer – please remember, though, to take your litter home with you.
And there will, unfortunately, be lag. And possibly, like a rainstorm on the barbecue, there will be sim crashes. But, you know, we live in Second Life. We’ll keep calm and carry on.
But we nearly didn’t carry on at all. Back in April, on April 16th, just over two months ago, there was an announcement by the grid operators, Linden Lab, that they would not be donating any sims for the community birthday party this year. They suggested that we took the theme of community ... and celebrated in our own communities.
I think I can safely say that that decision disappointed a great many people. There were those people who had already started their builds, in anticipation of the opportunity to exhibit on the largest communal platform that Second Life annually offers. There were scores – no, hundreds of people who were preparing to donate their time and energy to the celebrations – the musicians, the educators, the greeters, the estate managers and assistants …
What would we have lost, if we had accepted what Linden Lab had said, and partied in our own communities?
I think the clear answer is that we would have lost our sense of a greater community. Many of us belong to strong communities – lifestyle communities, national communities, role play communities, study or work-based communities, communities of interest. And we have parties there – fantastic, wonderful parties. We could have done that for the Birthday.
But …
We would have lost the sense of being part of the greater community.
We would have lost our sense of awe and wonder at what we can achieve individually – as new exhibits continue to astound us and delight us. We would have lost the crazy serendipity of seeing wonderful things rubbing shoulders with each other. We would have lost the chance to salute people who make our virtual lives – and our real lives – a better place.
But that didn’t happen.
For what was an agonising month, there seemed to be hope ... but finally, on May 9th, just over a month ago, it became clear that there would be no communal sims from the Lab. And with that final “No” – it all seemed hopeless. How could the huge birthday party – the biggest annual celebration in Second Life - be gathered together, organised, built and launched in what amounted to ... five weeks?
And that was when we found our fantastic sponsors.
Let’s salute Zeebster Colasanti and his team from DreamSeeker Estates, who donated ten sims, and his lead here at SL9B, Samantha Ohrberg. Let’s salute Callie Cline of KittyCatS and Equinox Pinion and Dennis Lagan of Fruit Islands, who donated two sims each. Let’s salute our anonymous donor, who gave a further six sims. Thank you – for having faith in the Birthday, for having trust in the community that we would make the birthday happen. Thank you for your belief in the Second Life community.
As we started pulling things together, I heard one question more and more ... “Why are you celebrating Second Life’s birthday, when Linden Lab can’t be bothered to? Why are all you people putting in time, and money and so much work when Linden Lab can’t even drop twenty sims on the grid for a month and say, “Here you are. Get on with it.”
And, you know, I have an answer for that.
It’s not Linden Lab’s birthday. It’s ours.
Yes, Linden Lab have created the framework. They have given us the grid, the land on which to build our dreams – and sometimes our nightmares. They hold the data that drives our Second Lives. They’ve given us the power and the ability to shape our imaginations in virtual forms. Amazing, wonderful virtual forms.
But ... it’s not their birthday. It’s ours.
I hope that on June 23rd they’ll be opening the champagne in the Lab – maybe some of it non-alcoholic, and much of it organic – they are, after all, in California. I hope that they’ll be exchanging a few stories, a few laughs, a few guilty chuckles over where the bodies are buried. I hope that one or two will raise some bright shiny ideas –“Hey, wouldn’t this be cool to do?” And I hope that they then don’t spring that shiny coolness on us without consultation and rigorous testing!
And I hope they raise a glass – a rueful, bewildered, maybe slightly apprehensive, maybe slightly awed glass of champagne ... and drink to the denizens of Second Life – that awesome, troublesome, mulish, mutinous, sarcastic, angry, loving, fabulously creative group of real life people who make Second Life what it is.
Because it’s not Linden Lab’s birthday. It’s ours.
We built it. Everything you see here – and everything you will see across the grid was built by the denizens of Second Life. But none of this celebration would have happened without the efforts of a small, dedicated and totally awesome group of people who took those twenty sims and bashed them into shape. Who hoped that people would want to come – and wondered, to begin with, if we needed more than four sims. Or ten. And who were then deluged by people wanting to join us and be part of the Best Birthday Ever.
Doctor Gascoigne. KT Syakumi. Diana Renoir. Honour Macmillan. Marianne McCann. Rails Bailey. Crap Mariner.
Thank you. Without you, this wouldn’t have happened. Without your hard work, your perseverance, your unparalleled ability to stay patient and smiling in the face of everything that the grid and its denizens can throw at you has been just mindblowing.
So – thank you.
Thank you to Mikati Slade, who built this amazing four sim Birthday Cake stage. Thank you to Kaz, Kazuhiro Aridian who built the Lake stage. Thank you to Donpatchy Dagostino, who built the Lotus stage and the wonderful train ... Thank you again to KT Syakumi who created the breathtaking Egyptian stage … and the breath-holding underwater stage!
Thank you to Artistide (Artee) Despres, who made the Community Hub that links this event to the other SL9B events that are happening across the entire grid. Thank you to Bo Tiger – whose lovely HUD is going to have us all bouncing happily from A to J and back over to Q ... Thank you to Yavanna Llanfair who has made the pod tours that provide the most amazing way of seeing the sims.
And thank you to the hundreds of volunteers who have come together to make sure this happens. The Sim Co-Ordinators. The Exhibitor Assistants who have been on hand 24/7 to make sure that everyone who needed help and support would have it – pretty damn near instantly. The stage managers who will be making sure the stages stay stable – and that the streams work and all the artists appearing are happy. Do you guys ever sleep? Thank you for every last one of those bleary-eyed hours. You have made it happen.
Thank you too to all those people who have committed time and energy to being greeters and volunteers. You make SL9B run smoothly – your efforts, your patience and your enthusiasm are phenomenal.
And thank you to those of you who responded to our call. Thank you to the exhibitors, the musicians, the speakers at the events, the trainers – who have come into these open spaces and created such an incredible event.
And while all that was going on, we had to make sure that people knew – so they would know to come and visit. So from the beginning, there was a team of bloggers and media people dedicated to making sure that the word got out to as many people as possible. Daniel Voyager, Inara Pey, Ginette Pinazzo and …
This was the year of the “last minute”.
This was the year of the sponsors galloping to the rescue, of the “will people want to build here?” and oh boy they did.
This was the year of clawing every last parcel out of the flat green plains – thank you KT for finding square metres where none existed, for clawing back prims to give us those extra parcels.
This was the year of discovering that more and more people wanted to join us, to help, to perform – so this was the year of the last minute fifth stage and the frantic re-arranging of schedules.
This was the year of the hasty training classes, the year of the flying by the seat of our pants, the panics and the crazy improvisations and the last minute ideas so shiny that they just had to be acted on – and thank you to all those people donating gifts to the Egyptian expedition and to David Abbot for writing the fun tale you’re all about to read!
This was the year of the last minute birthday party and – I hope you’ll all agree – we pulled it off.
But – thank heavens – it doesn’t have to be like this.
Next year is the Big One. The Tenth Birthday. And, believe me, we’ll be prepared.
Because it will be Huge. There will be more sims, more exhibits, more art, more music, more of everything than ever before. We’ll be entering double figures – and we’ll be shouting to the world that Second Life is bigger and better than it ever was – a place where we have claimed our world for our imagination.
And we’ll be holding our first planning meeting ... well, maybe in a month or so. Because today – and for the rest of this week ... we’re going to PARTY!
So unleash the Dragons!
Bring on the dancing tinies!
We’re NINE and we’re going to PARTY!
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